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While Capcom actually has a firmer grounding the world of RPGs than we give it credit for – Breath of Fire, anyone? – the company"s name doesn"t instantly spring to mind when discussing the genre; that"s what made the release of Dragon"s Dogma in 2012 such an unusual event. Following hot on the heels of FromSoftware"s critically-acclaimed (and thematically-similar) Dark Souls, Capcom"s kích hoạt role-player had the hallmark of a hastily-assembled clone, released solely khổng lồ capitalise on the gaming public"s newfound interest in the fantasy genre, but in actual fact, it had been in development since 2008 and shares some similarities with studio stablemate Monster Hunter. Still, the comparisons with Dark Souls – and other action RPGs – did Dragon"s Dogma absolutely no harm whatsoever, & it quickly sold over a million copies globally; no mean feat for an entirely new IP.

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Fast forward to lớn the present day, & Nintendo players are finally getting lớn find out what all the fuss is about. Despite meeting with critical và commercial success at the time of release – and getting an updated release in the khung of Dark Arisen – Dragon"s Dogma has never been blessed with a proper sequel, outside of the Japan-only spin-off Dragon"s Dogma Online. Capcom has instead been nội dung to simply reheat the Dark Arisen update, which was first released in 2013 và has since seen its way onto the Xbox One và PlayStation 4. That"s the version we"re getting today on Switch, six years after the original trò chơi hit the PS3 và Xbox 360.


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So yes, this is another "remaster" release of an old title that Sony và Microsoft fans have played (and perhaps even replayed) years ago – but before you judge it too harshly, it"s worth noting that Dragon"s Dogma has rightfully earned its reputation as one of the finest action RPGs of recent memory, and even a straight port – which this effectively is, as the additional content is meagre at best – is cause for celebration, especially as we can now explore the rolling expanses of Gransys on the move.

You assume the role of the titular Arisen, a customisable human avatar who is plucked from obscurity following an early encounter with an apparently malevolent dragon. Accompanying you on your quest are up to three "Pawns"; versatile (and, with the exception of your first Pawn, whom you create from scratch) totally interchangeable warriors who lack the không tính tiền will to lớn make them truly human. While you don’t have the ability to lớn directly control these AI companions, you can issue them basic instructions during battle, such as coming to lớn your aid or simply urging them lớn fight.


The level of Pawn you can "hire" is tied to your current level, so you’ll want khổng lồ visit the many Riftstones dotted around the landscape to swap them out for stronger characters from time to lớn time – or keep an eye out for wandering Pawns as you walk the roads of Gransys. You can also exchange Rift Crystals to hire Pawns that are above your current level, which is a sound tactic when you need a powerful helper for an especially tricky quest. The really cool thing about Pawns is that they are created by other players, just as you create your "main" Pawn, giving the game a sense of community even though there are no traditional multiplayer options present. You can even mô tả Pawns using your Nintendo trương mục without the need for a Nintendo Switch Online subscription, which is a nice touch.

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The Pawn system – & the combat mechanics which tie in with it – mix Dragon"s Dogma apart from other games of this type. We dare say that since its initial launch in 2012 many people will have gazed at screenshots of the game và dismissed it as another boring fantasy RPG, but that couldn"t be less true. While it has all the staples of your traditional role-playing epic – consumable items, a crafting system, experience points, upgradeable equipment (which, lượt thích other items in your inventory, adds to lớn your overall weight, slowing you down the more you carry) & loads và loads of NPCs khổng lồ chat with, many of whom sound lượt thích they"ve wandered in from a local amateur stage production of well-known Shakespearean works – Dragon"s Dogma"s combat system is a joy to lớn behold.

Whereas titles lượt thích Skyrim boast enjoyable yet clunky combat, Dragon"s Dogma puts Capcom"s experience in the realm of kích hoạt titles khổng lồ good use; director Hideaki Itsuno worked on the Devil May Cry series, & it shows. At its most basic level, you have a weak and strong attack, và these can be used lớn create simple combos. The trò chơi does a decent job of making sure you"re locked onto the nearest enemy, và battles tend khổng lồ be pretty swift affairs, making this feel more like a hack-and-slash brawler than a slow-paced RPG. However, the combat engine has surprising depth thanks to the fact that you have different abilities mapped khổng lồ the L và R buttons. Hold one of these down, and the Y, X & A buttons become assigned lớn certain skills, such as dashing attacks, grapples and other special moves. All of these skills are linked lớn your current "Vocation", which is Dragon"s Dogma parlance for character type, & using them consumes stamina, which takes a short time lớn recharge (running also eats away at your stamina gauge, and draining it down khổng lồ zero leaves you breathless và exposed).


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You start the game with the "Basic Vocations", such as Fighter, Strider & Mage, và as you gain experience through combat you boost not only your base màn chơi (which of course means your stats increase) but also your Vocation level. Growing your Vocation level opens up more skills, which can be unlocked using Discipline Points earned in battle by speaking lớn certain NPCs (usually at inns or points where you can sleep & recover). Visiting the same NPCs allows you to switch out your skills & even your Vocation, & a massive part of the game"s appeal is changing to lớn a different character type & exploring fresh battle strategies. Even when you"ve arrived at your preferred Vocation there"s ample room for experimentation & customisation as you chop-and-change your assigned moves & abilities khổng lồ find the perfect balance for your own personal playstyle.

After a while, you unlock Hybrid & Advanced Vocations, such as Magik Archer, Mystik Knight, Assassin, & Sorcerer, and these not only allow you lớn carry over other skills you"ve unlocked elsewhere (for example, any skill tied khổng lồ the use of a sword will be available from the off when you switch khổng lồ another sword-based Vocation) but you also get the chance lớn gain more powerful skills exclusive to that Vocation, as well as access khổng lồ exclusive weapons và gear. Vocations like the Assassin allow you khổng lồ mix ranged bow attacks with robust blade skills, while assuming the Mystik Knight Vocation means you can tư vấn your Pawns with spells without sacrificing your melee potential. Because so many of the Vocations have abilities that apply lớn other character types, slowly but surely expanding your skill base – which also includes "Core" skills which are activated immediately, and ‘Augments’ which bestow special talents – becomes an incredibly addictive pastime. It also means that every single enemy encounter in the trò chơi is worthwhile, as it not only gives you the chance to lớn boost your Vocation level but also gain Discipline Points which can be used khổng lồ unlock more skills, starting a whole new cycle of experimentation as you swap out existing skills for freshly-obtained ones.


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Of course, even the most satisfying of combat engines will lose its appeal if you don"t have a wide & varied selection of foes khổng lồ dispatch, and Dragon" Dogma certainly does not disappoint in this regard. Sure, there are certain weaker enemies you"ll encounter regularly (the lizard-like Saurians and a host of goblins spring khổng lồ mind) but occasional encounters with larger opponents – such as the Griffin, Troll, Chimera & Cyclops – give off more than a slight whiff of boss khủng Hunter, another of Capcom"s famous franchises. Using the ZR trigger (which also allows you lớn grab smaller enemies và restrain them while your Pawns finish them off) you can grapple bigger foes and climb onto them, delivering as many devastating, targeted blows as your rapidly-depleting stamina will allow.

Facing off against Dragon"s Dogma"s bigger monsters is a real thrill, especially as your Pawns begin to lớn grow in experience and learn the correct tactics to lớn take down certain beasts. The Cyclops, for example, is covered in tough armour which must be picked away lớn reveal its tender flesh, but its true weak spot is its single eye. The Crimera, on the other hand, has the head of a lion, goat & snake, each of which has its own energy bar. Silence the goat, & the monster"s ability lớn use magic is removed, making the confrontation easier. While these epic battles aren"t quite as nuanced as those in quái vật Hunter, they"re still surprisingly deep và very enjoyable.


The thoroughly rewarding feedback loop afforded by the Vocation system would be enough to encourage hours of play, but its appeal is buttressed by the fact that the world you inhabit is so vast và rich in detail. Gransys is massive; it takes a considerable amount of time lớn walk from one end to the other, and while fast travel items are available, more often than not you’ll find yourself moving on foot so you can comb the forests, beaches & caves for valuable items và get into as many brawls as possible to lớn earn more experience points. A day-and-night system is also in place, và travelling in the dark is made more difficult by the fact that your most trusted source of illumination – an oil-based lamp – needs to lớn be constantly restocked.

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Progress in Dragon’s Dogma is underpinned by an evolving story which sees you journeying khổng lồ Gran Soren – Gransys’ capital đô thị – to lớn meet with Edmun Dragonsbane, the current ruler of the kingdom and a former Arisen himself, before striking out into the wilds in different directions from this main base. As is often the case with these games, you’ll find that things aren’t strictly as they seem, but along the way, there are a staggering number of side-quests và missions to lớn undertake, all of which offer items, money and experience points as reward. Some even have ramifications on other quests later in the game; a character you aid early in the game may prove pivotal at a later juncture, for example.

On your initial playthrough, you will almost certainly invest tens of hours into Dragon’s Dogma; even if you decide khổng lồ rush through as quickly as possible (a speedrun mode is included, in case you were wondering), you’ll still be expending many, many hours. A complete run – where you try to finish as many quests as possible – could see your time in Gransys creep over 100-hour mark, và once you’re done, there’s the NG+ mode khổng lồ consider. Longevity is not an issue with Dragon’s Dogma, & let’s not forget the inclusion of Bitterblack Isle, a super-tough dungeon exclusive to the Dark Arisen update which will thử nghiệm even the most dedicated of players.


What could be an issue is the fact that the trò chơi does become slightly repetitive over time; while Gransys is undeniably massive, you’ll end up seeing some parts of it more often than others, purely by virtue of the fact that there are only a handful of major settlements khổng lồ speak of & missions tend khổng lồ be focused around these bustling bastions of humanity. Other parts of the kingdom remain criminally underused, perhaps only seen during a single quest before being forgotten. It’s a minor issue admittedly, but one that does tend khổng lồ stick out after you’ve spent a large amount of time in Gransys.

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Another problem is the fact that even in 2012, Dragon’s Dogma looked a little rough around the edges. While the landscape is incredible và you’ll never grow tired of the amazing sunsets và vistas which go on for miles in the distance, this visual beauty is balanced out by the fact that some environmental details pop-in awkwardly as you get close khổng lồ them, & many of the game’s motor-mouthed NPCs look primitive & goofy. Lượt thích Dark Souls, Dragon’s Dogma nails the grim fantasy aesthetic the majority of the time, và we suspect the two hotline upon some of the same influences (Kentaro Miura’s ultra-violent medieval fantasy Berserk being one obvious example), and, like FromSoftware’s seminal series, actually ends up being a more convincing western fantasy than many games created by western developers; still, in places it does look and feel like it could do with a little more polish. & did we mention that the constant, incessant chatter of your Pawns during battle can become utterly maddening? There’s only so many times that we need lớn be told that “Wolves hunt in packs!” and “Fire works well!” before it sinks in.

Like the PS4 and Xbox One update of Dark Arisen, this is a largely untouched update. The visuals haven’t been polished up, so you’re getting pretty much the same experience as was available back at the time of the original launch. The Switch version runs well enough, with only a slight drop in performance when there’s a lot of on-screen activity – và this is only really noticeable when playing in handheld mode. You could argue that getting the likes of DOOM and Wolfenstein II running on Switch is a far more commendable achievement, but cramming a world as large as Gransys into a portable system feels – to lớn this writer, at least – just as impressive; while it’s not as huge as Hyrule is in Breath of the Wild, it’s arguably richer và detailed.

Xem thêm: Trò Chơi Xe Điều Khiển Xe Tự Do, Trò Chơi Xe Điều Khiển


Conclusion

There are some that will argue Dragon’s Dogma was hardly a perfect trò chơi when it was first released, and the passage of time will have done little to pacify those very same naysayers. The world of Gransys may lack the epic, intricate lore of Lordran, Drangleic và Lothric, but it more than makes up for this shortcoming in sheer scope; exploring the landscape is addictive in itself, and there’s always some new nook or cranny khổng lồ investigate, even when you’re many, many hours in. Add in some of the most enjoyable real-time combat ever seen in an RPG and it becomes easier lớn appreciate just why this trò chơi has become so beloved over the past few years, even though Capcom has done little khổng lồ spruce it up. There’s no denying that it is rough in parts và really could have done with a full remaster rather than a straight re-release, but Dragon’s Dogma nonetheless remains a fantastically gripping role-playing experience that manages to straddle the divide between exhilarating real-time kích hoạt and stat-based adventuring.

Great 8/10

Scoring PolicyReview copy provided by Capcom


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Damien has over a decade of professional writing experience under his belt, as well as a repulsively hairy belly. Rumours that he turned down a role in The Hobbit khổng lồ work on Nintendo Life are, to lớn the best of our knowledge, completely and utterly unfounded.


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Mon 22nd Apr 2019

I"ve no clue what this game is & I don"t care but I wanna give props for that tagline on the review.


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Mon 22nd Apr 2019

I can"t wait lớn play this too. It looks fantastic. (I"m sure some tech heads are going khổng lồ try khổng lồ quantify why it can"t scientifically look good as it"s an old game...)


Mon 22nd Apr 2019

Great that it is out for the switch. Fantastic trò chơi with one of the best monster battles in-terms of the gameplay.


Mon 22nd Apr 2019

I"m expecting to lớn really like this when I get around to lớn it. Sounds right up my alley.


Mon 22nd Apr 2019

Played this game yesterday.

It"s very strange, at first it felt like a 3rd person Diablo, then it became boss khủng Hunter & Dark Souls. It looks better than Dark Souls, none of that awkward dated animations & physics. It"s not a quest based game lượt thích Monster Hunter và it"s not as easy as Diablo.

I lượt thích the interaction of the group members, even though they are controlled by AI, they are not robots lượt thích in Diablo và other RPG.

Oh & performance is great for this game. It matches PS4 graphics but still runs smoothly.


Mon 22nd Apr 2019

Budget priced open-world game? Colour me keen on an import.

Though I didn"t get much mileage out of Skyrim. BotW really spoiled me in that regard, & with the VR update due on Friday, the Labo VR starter kit is looking very tempting indeed. My only disappointment is that the VR mode is still in third-person.


Mon 22nd Apr 2019

I bought the ps3 original today. If I lượt thích it I might buy this one too.

(Before anyone says why would you buy it on ps3 when it just released on switch. Because I didn’t know that & I was at a flea market so I bought a bunch of cheap games that looked great.)


Mon 22nd Apr 2019

I love this game, warts & all. This is my 3rd go around và somehow, I’m excited anew. Gransys, here I come!


Mon 22nd Apr 2019

Ah yes, I can"t wait lớn hear my pawn yell "The tail is severed!" for the hundredth time when fighting the lizard creatures again & again... Great game that I can"t wait lớn double-dip on.


Mon 22nd Apr 2019

Really interested, but not sure if I"ll be getting it. I was a big tín đồ of Skyrim and BotW, but I"ve been led (by other sources) khổng lồ believe this one doesn"t give you the same freedom khổng lồ roam around and save anywhere.


Mon 22nd Apr 2019

Tbh I really wanted to like this game. Preordered it on Xbox 360 years ago và went lớn the midnight launch with a friend. Ended up really disappointed.


Mon 22nd Apr 2019

Got it for free via Playstation Plus ages ago. Và I think 2nd time I got it was as a $5 Steam sale.

So not cared to tải về and play this again for over half a decade